class Destiny
{
    tag = "Destiny";
    class Destinyn_Function
    {
    file = "state_ui\function";
     class fpsUpdate {};
     class groupUpdate {};
     class healthUpdate {};
     class hungerUpdate {};
     class killSumUpdate {};
     class thirstyUpdate {};
     class timerStart {};
     class timerStop {};
     class setHunger {};
     class setThirsty {};
     class init {};
     class hunger {};
    };
};